TABLE OF CONTENTS:
1: AboutGromta is a Dark Mage turned good, and also Elzua's Master.
Initial HP: 1757 | Initial MP: 250 |
Initial Attack: 85 | Initial Defense: 114 |
Initial Intelligence: 275 | Initial Agility: 136 |
Gromta uses staves to wield dark magic.
Initial Weapon: Gromta's Staff.
Initial Armor: Gromta's Robes.
Initial Helmet: Gromta's Hat.
Initial Accessory: Gromta's Orb of Dark.
Gromta learns the following skills:
Skill Name | Level Learned |
Dark | 1 |
Dark+ | 39 |
Dark++ | 50 |
Death | 55 |
Gromta is very weak against just about all negative conditions, apart from also having a weak point to elemental damage.
Gromta's learning curve is of high difficulty. He has a primary curve of 400, a seconary curve of 400, and a tertiary of 1000. Being the sixth character in the game, he starts on level 30.
Gromta, as he was growing up, discovered that he could make things do what he wanted, he could controll nature. He was recruited forcefully by a Dark Cult to practice their magic, but as soon as he was strong enough, he slew them all and ran away, seeking seclusion. He turned to the good side and decided to train a young Reject Black Mage, Elzua.
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